
The processing suite for DAWs and audio software — convolution and neural inference on the consumer GPUs your users already own
Pro Audio Brands can easily ship what their users’ CPUs could barely achieve: massive convolution reverbs, real-time neural amp modelling and advanced spatial processing. Allowing users to add instances without watching the CPU.
Your plugin calls high-level APIs in the GPU Audio SDK, and the G.E.A.R.S. scheduler runs the GPU underneath. It ships as VST3, AU, AAX and CLAP on Windows, macOS and Linux, on NVIDIA, AMD and Apple Silicon.
Processing latency, regardless of channel count
Convolutions at once, on a single GPU
Faster FIR rendering than on the CPU
Neural amp instances, in real-time on one GPU
The reverb, amp model or spatial engine you held back for the CPU. Let’s run it on the GPU.