Build with Soundcore

6,000+ Convolution at scale Thousands of simultaneous convolutions on one GPU — high-fidelity impulse responses in real-time
<1 ms Latency that holds Under a millisecond regardless of channel count
4 Formats and platforms VST3, AU, AAX and CLAP on Windows, macOS and Linux
20 ms Neural audio, live Real-time stem separation and neural modelling — 100+ neural amp instances on a single GPU

Pro Audio

GPU-Accelerated Processing

The full processing suite for DAWs and audio software — convolution and neural inference — on consumer GPUs your users already own

Gaming

In-Game Audio Offload

Convolution, spatialization and neural processing
on the GPU's spare capacity — richer worlds without
stealing CPU frames from the game

Streaming

Real-Time Processing at Scale

Massive audio arrays processed on the fly — locally or in the cloud — for live setups, broadcast and streaming

How Soundcore Integrates

01

Add the SDK

APIs, examples and documentation — your team writes processing flows, not GPU code
02

Ship on consumer GPUs

NVIDIA, AMD and Apple Silicon — one codebase across vendors, desktops and laptops
03

Scale with SKEIN

When your target is fixed hardware — embedded, console, appliance — the SKEIN compiler builds the whole graph ahead of time

One Tool,
From Graph to Sound