Author Once. Compile Ahead of Time. Ship Anywhere.

Compiles For Any Target

Operating systems
WindowsmacOSLinuxEmbedded OSes
Silicon
NVIDIAAMDApple SiliconQualcommTINXP
Processors
CPUGPUNPU
API
C++CPython

The Libraries Underneath

100+real-time DSP and neural components behind the graph nodes

Hear a Compiled Graph

Running today on automotive SoCs from Qualcomm and TI, desktop GPUs from NVIDIA, AMD and Apple, and mobile NPUs

The Whole Graph,
Compiled in One Pass

CUDA-class

FFT on par with hand-written CUDA in internal testing; 1.5–2× faster at small partitions

4×

faster than the silicon vendor's own FFT on a flagship mobile platform

Faster

than FFTW and PFFFT on Intel, Apple and Snapdragon CPUs

GPU Audio SDK (runtime)SKEIN (compiler)
SchedulingOn-device, while audio runsAhead of time, at build
Optimization scopePer processorWhole graph, compiled ahead of time
TargetsPorted and recompiled per GPU vendorOne graph, many targets — GPU, CPU and NPU
PerformanceBest-effortKnown before you ship
MarketsPro audio, DAWs, consumer GPUsAll of that, plus embedded, wearables, automotive, aviation
Both come out of pro audio — built for DAWs and a wide range of consumer GPUs — and SKEIN keeps all of that. What changes is when the work happens.

The Layer Every Product
Runs On

G.E.A.R.S.A dual-scheduler, lock‑free architecture coordinating thousands of GPU cores at the instruction‑set level with deterministic timing — sub‑millisecond latency for DSP and neural inference alikePatented 2024 (US 12,026,518 B2)
Platform MiddlewareThe libraries and runtime engine that let algorithms run across GPUs and NPUs — the layer every Soundscape and Soundcore solution ships on, in market since 2022

75×

processing acceleration vs CPU

2048+

concurrent audio threads

<1 ms

real-time neural network inference

5×

faster development via high-level APIs